Avalin
Creative Technologist · Interactive Developer · Logic Tinkerer
Creative Technologist · Interactive Developer · Logic Tinkerer
I'm Avalin — a creative technologist with a love for weird interfaces, logical problem-solving, and immersive experiences. I’ve built everything from backend schedulers to WebVR worlds and contributed to projects like LEGO Super Mario and AquaGlobe. When I’m not coding, I’m probably admiring cats or designing something nobody asked for (but everyone will secretly love).
Gaze-based interaction in WebVR using A-Frame, themed around NBC. Built characters & logic.
Catch Pokémon by throwing Pokéballs, and use gaze-based interaction with the Pokémon themselves. WebVR + A-Frame + JS.
Worked in Unity C# for the interactive logic in LEGO's Super Mario App.
Designed rostering logic with Drools Rule Engine & Java to solve NP-hard planning problems.
Custom-built admin/editable site using JS, Bootstrap, JSON from Google Sheets.
Built VR content for AquaGlobe. A guided tour of the water’s journey from borehole to consumer. Unity + C# + VR APIs.
C# · Unity · JavaScript · WebVR · A-Frame · Three.js · HTML/CSS · Drools · Git · VR APIs · Google Apps Script · Bootstrap